
Hugo Berger
Designer and co-creator of RAY for Midgard.
Hugo Berger works across product, graphic and editorial design. Together with Cristian Loddo and David Einsiedler, he developed RAY for Midgard.
Across objects and visual culture.
After studying design in Paris and Chiba, Hugo Berger developed his practice in Italy and France. His work moves between objects, publications and visual culture, combining product development with graphic and editorial design.
Berger has collaborated with George Sowden, Nathalie Du Pasquier, Rivista Studio and Humboldt Books. He is co-founder and creative director of The Light Observer, a magazine dedicated to light in architecture, art and design, and works with Almine Rech on graphic and publishing projects.
Una nueva tipología de iluminación.
Diseñada por Cristian Loddo, Hugo Berger y David Einsiedler, RAY replantea el principio de la orientabilidad. La complejidad mecánica deja paso a la eficiencia del material, y las bandas de acero flexibles se convierten a la vez en estructura y movimiento.
El resultado es un objeto de luz radical y reducido, construido en torno al principio que define a Midgard desde 1919: la luz orientable.
A new typology in adjustable lighting by Cristian Loddo, Hugo Berger and David Einsiedler.










