
Hugo Berger
Designer and co-creator of RAY for Midgard.
Hugo Berger works across product, graphic and editorial design. Together with Cristian Loddo and David Einsiedler, he developed RAY for Midgard.
Across objects and visual culture.
After studying design in Paris and Chiba, Hugo Berger developed his practice in Italy and France. His work moves between objects, publications and visual culture, combining product development with graphic and editorial design.
Berger has collaborated with George Sowden, Nathalie Du Pasquier, Rivista Studio and Humboldt Books. He is co-founder and creative director of The Light Observer, a magazine dedicated to light in architecture, art and design, and works with Almine Rech on graphic and publishing projects.
Une nouvelle typologie d'éclairage.
Dessinée par Cristian Loddo, Hugo Berger et David Einsiedler, RAY repense le principe de l'orientabilité. La complexité mécanique cède la place à l'efficacité des matériaux : les bandes d'acier flexibles deviennent à la fois structure et mouvement.
Le résultat est un objet lumineux radical et épuré, bâti autour du principe qui définit Midgard depuis 1919 : la lumière orientable.
A new typology in adjustable lighting by Cristian Loddo, Hugo Berger and David Einsiedler.
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